“We’ve been turned down, you know, 50 times, or whatever it is. “We’ve pitched it to everybody,” he said. We are big PC gamers you know, and we are only doing these projects to kind of pay the bills, but we’ve got this great game idea,” former Blizzard North president David Brevik told IGN in 2017, talking about his company’s first meetings with Blizzard and bonding over doing console contract work to keep the lights on. Fans were at BlizzCon to see what Blizzard can do with the ideas of other companies, not what other companies can do with Blizzard’s ideas.Īnd perhaps the worst thing of all? It’s not on PC. Instead, it’s an example of an external company, NetEase, in this case, taking a crack at a formula Blizzard had seemingly perfected.
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